![]() ![]() ![]() He described it as being "seriously shaky" right now.įollowing all of this information being brought to light, Molyneux and Naszynski appeared on video to try to explain the situation, and presumably alleviate worries of their backers. One of the features that Naszynski doesn't see much hope for is the multiplayer features. Meanwhile, Godus designer Konrad Naszynski stated on the game's forums that he "simply can't see delivering all the features promised on the kickstarter page." And it seems that it'll take a while to get there yet. The Early Access version of Godus on Steam isn't up to the same level as the mobile version. With this, the number of those working on Godus has been reduced. ![]() As Rock Paper Shotgun dug up, Molyneux and his team is now working on another mobile game called The Trial. On the other hand, the PC version of Godus isn't looking so healthy. In fact, it's apparently bringing in a lot of revenue for the studio. There's some activity, signs of life that the mobile version is being worked on. And in November 2014 it even arrived on Android. But it has since been updated with the Frontier Age. Sure, we called it "dull and repetitive" in our review. The mobile version isn't doing too horrendously. Now, promises that were made back then are starting to fizzle out. It has been two years since Peter Molyneux's studio 22cans had a successful Kickstarter for its god game Godus. ![]()
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